In a series of recent articles, Alan November and Brian Mull explain that Web literacy now expands beyond understanding how to effectively use a search engine for research. Now, it is vital for teachers and students to understand the three pillars of Web literacy to maximize the critical thinking process.
First, there must be an understanding of effective search and validation strategies when using search engines like Google. Secondly, there needs to be an organizational method for effectively harnessing this content. Finally, there is a need for students to connect and collaborate with others around the world to gain further insight into the knowledge they find.
This session will look at how effective search and validation techniques combined with tools like Diigo and Twitter can build better researchers.
Read more at http://nlrng.us/PxIADT, http://nlrng.us/R3kGPg and http://nlrng.us/TNGq60
Presentation Resources:
http://www.novemberlearning.com/resources
http://brianmull.wikispaces.com
So you just got some iPads. Now what? How will you manage a set? Will students be able to download apps or will the teacher? How do you control who buys what if you share an iTunes account? Should you get volume licensing and apps at 50% off?
Come to this hands on session to build lesson and unit ideas. Learn how to wirelessly project any iPad onto a screen. Learn how to transfer files from an iPad. Learn how to find reviews of apps and lesson ideas for using apps.
Use iPads for creation vs. consumption to do things like create books, portfolios, digital stories, dialogs in a different language and more.
We will look at the work flow that puts students in control of their own learning. We will send you a list of apps to download prior to coming to the session. You MUST know your apple ID and password PRIOR to coming. Bring your charging cable and, IF POSSIBLE, bring a laptop but don’t worry if you don’t have one. Bring your iPad (laptop if possible, cables to connect iPad, Apple ID) and join Julia for this hands-on, popular session that fills quickly.
There is a significant opportunity in the first five days of school to set the tone concerning powerful, engaging and self-directed learning. By giving students ownership of their learning and having them develop tools and networks that will support them throughout the school year, we better prepare them for the global economy. In this session, participants will consider the broad opportunities that await in the first five days of school, including information literacy, student roles, global collaboration and more. They will then select a theme for the first five days of their year, break into smaller groups by theme and design the appropriate elements needed to bring this theme to life, just in time to return to school this Fall.
Presentation Resources:
http://www.novemberlearning.com/resources
http://brianmull.wikispaces.com
This workshop is designed for teachers that interested in the flipped classroom concept but do not know where to start. We will start with the basics of how to get started with screencasting. With hands-on guidance and demonstrations, participants will learn how easy it is to record, edit and share their flipped lessons using Camtasia (a free copy of Camtasia Studio will be provided to each attendee). Participants will learn to create, organize and present crisp, professionally-pleasing screencasts. Other topics to be covered include:
Most — if not all — of the important skills in our lives are acquired outside the traditional classroom. Peer construction is a research-based pedagogy that introduces rigorous problem solving while providing teachers with invaluable real time data. The process has been shown to dramatically improve conceptual understanding and personalize instruction, even in large classes. While successfully implementing Peer Instruction doesn’t require any technology, using the right technology can improve student engagement, and dramatically increase learning.
In this workshop you will learn how to use Learning Catalytics — a web-based technology — to empower your students to develop critical thinking skills across the curriculum. You will get hands-on experience designing effective questions — not just multiple-choice but also open-ended questions where students produce textual, numerical, or graphical responses. You will also see how to use Learning Catalytics to manage the discussions students have during class and promote engagement and conceptual understanding. Applies across upper elementary, secondary, and higher ed and across all subjects.
This workshop is designed for teachers that interested in the flipped classroom concept but do not know where to start. We will start with the basics of how to get started with screencasting. With hands-on guidance and demonstrations, participants will learn how easy it is to record, edit and share their flipped lessons using Camtasia (a free copy of Camtasia for Mac will be provided to each attendee). Participants will learn to create, organize and present crisp, professionally-pleasing screencasts. Other topics to be covered include:
Technology inspires students to be innovative and to confidently realize the potential of their imagination and literary expression. Creating texts using technology focuses students on the craft and artistry of writing, and taps into their creativity. This practical workshop will foster a deep understanding of how to use technology and explicit literacy strategies with students to motivate them to become confident and effective writers. A plethora of resources, practical strategies and student work samples will be shared.
We thought about titling this session, "Stop Giving Them The Answer: Let Them Figure It Out Themselves!", but thought that sounded a little too edgy. Join us for a strategy-building session on how to foster student-owned learning in the classroom (and live!). Don’t expect one size fits all answers – but questions, strategies, possibilities, examples, and maybe a few awkward silences…
Join us as we explore ways to:
What real questions do you need to consider in implementing mobile technologies into a school culture? How does teaching and learning change when you have access to a mobile device and an over abundance of information? What is the work flow for students to own their learning? Learn how to personalize learning with mobile devices, how to manage sets of iPads, how to use it for creation rather than just consumption to do things like create books, portfolios, digital stories, dialogs in a different language and more.
See practical examples of using iPads for grades 5-12. This is not a session showing yet another list of the latest apps. We will look at the work flow that puts students in control of their own learning. Bring your iPad and be prepared to share an idea of how you are using iPads to change the structures of learning. Join Julia for this hands on popular session that fills quickly. Bring you Apple ID and password. Download the recommended apps prior to coming to the session. For more experienced users.
In January of this year, two-time Pulitzer Prize winning journalist Paul Salopek began a seven-year walk around the world. Called "Out of Eden," the walk will retrace the path of human migration out of the Rift Valley of Africa, eastward through Asia, across the Bering Strait by boat, and down through the Americas to finish in Patagonia. He will be examining the great stories of our day – ethnic migrations, climate change, resource shortages, regional conflicts – as a walking global correspondent for National Geographic. The Pulitzer Center will be heading up the educational component of the walk, facilitating interaction between Salopek and your students along the way through e-mail Q and As, Skype talks, and other methods. We will share some exciting ways teachers have already begun to use the walk as an interactive learning tool and will show you how to get involved in this unique project. Come walk with Paul!
Students today want to be active learners, finding their own information and resources, collaborating with their peers around the world and sharing ideas and opinions. Games can provide more engagement than lessons because that is the designer's focus.
The session, will focus on why and how gaming can change classroom practice and equip students with 21st century learning skills, inspire them to stretch and enrich their knowledge and understanding, and demonstrate how Middle School students at Knox Grammar School are learning through creative integrated assessment tasks using Minecraft and other rich classroom gamed based learning experiences.
The outcomes of this workshop will demonstrate:
How gaming can enhance creativity and innovation
How Minecraft was used for an integrated assessment task
How ARC (alternative reality games) was integrated into a language unit
Examples of student work, and
A demonstration of how to use tools such as video, blogs, Edmodo and Quia to gamify the classroom.
Our students know a lot about the things they wear, eat and use every day. After all, who pays more attention to the price and characteristics of a new iPod, outfit or shrimp dinner than a teenager? But in our globalized world, many of the basic resources that compose these goods are extracted, refined and processed far away under obscure systems that mask some hard truths. Using vivid reporting by Pulitzer Center journalists, we will explore the untold process that links shrimp, oil, chocolate, gold and other extracted resources to the products we buy at our local stores. You will learn how you can use Pulitzer Center reporting and educational materials to engage your students on these issues, weaving together themes of environmental awareness, workers' rights, human rights, national borders, ethnic migrations, urbanization and government and corporate transparency.
How can essential questions, digitized lectures, student research, collaboration, student blogging, historical fiction, self paced learning and mastery learning come together to change teaching and learning in your classroom? Using constructivist methodology, flipped teaching and free applications you can provide students with the opportunity to guide their own learning. During this session, participants will learn techniques, ideas and strategies of how to create 21st century assignments. This session represents the culmination of seven years of reflection and refinement concerning methodology and unit planning between Mike, Garth and their students.
Garth and I have collaborated across two school districts, nearly thirty miles apart for the past seven years. That does not stop our students from learning together (virtually) everyday in the classroom, reflecting and refining their own websites with help of their blog buddies and working outside of school on projects such as Medieval Minecraft villages. This session is strictly about educational philosophy. We will walk you through our educational beliefs our creative process. Experience the “down and dirty” truth behind our collaboration. Our goal is that crowd participation and insightful questions will drive this presentation and create conversation that touches at the heart of teaching.
1. Constructivism
-What does it mean?
-Its place in a classroom
2. Collaborative Process
-Tools
-Re-imagine, Refine, redesign
-Implementation
-Reflection
3. Motivation
-Change from carrots to caring
4. Mastery
-From content to culture
-Using content to teach mastery of skills to empower learning, not knowledge
Reading Aware
Literacy for productive citizens...sharing tools/ideas to empower students.
The session will focus on reading as a means to encourage problem-finding, as a means to encourage service, and as a means to encourage literacy. Students in a high school novels course connected, blogged and created authentic projects inspired by their texts. Follow an English teacher’s journey to create a meaningful, rigorous course where technology empowers and homework is a gift students give.
What are your questions or accomplishments for letting genuine inquiry lead student learning? An inquiry-based, collaborative workshop to explore effective ways for secondary teachers to incorporate open-ended, student-led inquiry effectively and creatively to unleash deeper learning. Inquiry is central to curriculum in an IB World School. Come for ideas from our classrooms, student and teacher resources, plus good online networks to tap into a community of inquiring teachers. We will create and post shared resources and ideas from the session.
Imagine teaching an advanced placement calculus class with strong achievement expectations. How would you ensure that students’ anxiety in high stakes AP level courses would not undermine their ability to reach their full potential and master challenging topics? In this session, Stacey will explain how, through pre-recording lessons and sending the teacher-driven lecture home, students can regain a voice in the classroom, transforming the classroom environment into a more calm, excited, inspiring atmosphere where learning can truly thrive.
In this session, you will learn:
• How a teacher can leverage technology to reduce student anxiety
• How a teacher can foster independent and resourceful learning using a flipped approach
• How to reclaim class time for individualization and differentiation in the flipped classroom
Need help getting started with technology integration in your classroom? In a world filled with BYOD, apps and “100 best” lists, it is easy to feel overwhelmed. Join Mike and Garth as we discuss the three essential tools for technology integration. No matter what the device, subject or experience level, you can use these three tools to go from beginner to teacher-leader. GoogleDocs, Skype and student-created blogs are the essential technology tools needed to create your classroom window-to-the-world. Just three tools, that’s it! We promise no lists, rapid fire explanations or a myriad of downloads. We will discuss the philosophy and practicality of each tool through real-world examples. Actual teachers, actual success stories and a common sense approach to technology will allow you to leave this session ready to tackle technology in the new school year.
How can essential questions, digitized lectures, student research, collaboration, student blogging, historical fiction, self paced learning and mastery learning come together to change teaching and learning in your classroom? Using constructivist methodology, flipped teaching and free applications you can provide students with the opportunity to guide their own learning. During this session, participants will learn techniques, ideas and strategies of how to create 21st century assignments. This session represents the culmination of seven years of reflection and refinement concerning methodology and unit planning between Mike, Garth and their students.
Students today want to be active learners, finding their own information and resources, collaborating with their peers around the world and sharing ideas and opinions. Games can provide more engagement than lessons because that is the designer's focus.
The session, will focus on why and how gaming can change classroom practice and equip students with 21st century learning skills, inspire them to stretch and enrich their knowledge and understanding, and demonstrate how Middle School students at Knox Grammar School are learning through creative integrated assessment tasks using Minecraft and other rich classroom gamed based learning experiences.
The outcomes of this workshop will demonstrate:
How gaming can enhance creativity and innovation
How Minecraft was used for an integrated assessment task
How ARC (alternative reality games) was integrated into a language unit
Examples of student work, and
A demonstration of how to use tools such as video, blogs, Edmodo and Quia to gamify the classroom.
This session will describe the structure, available resources, and pedagogy for creating a High School computer science elective that teaches students how to build Apps for Apple's iOS. It is based on a course that was successfully pioneered in 2011-2012, and continues today. The presenter is the course's current instructor, who does not have a degree in computer science, and who will demonstrate that a degree in computer science is not necessary for a successful offering of this course. Some topics to be covered include but are not limited to the following:
-Apple's SDK and Xcode;
-Dealing with the Apple Developer issue with the HS age group;
-Getting to the documentation with Dash;
-Using Stack Overflow;
-Using iTunesU in conjunction with iBooks materials;
-Introducing a business model to student development teams;
-Vetting the professional literature, from sources such as Big Nerd Ranch, and O'Reilly Media.
In January of this year, two-time Pulitzer Prize winning journalist Paul Salopek began a seven-year walk around the world. Called "Out of Eden," the walk will retrace the path of human migration out of the Rift Valley of Africa, eastward through Asia, across the Bering Strait by boat, and down through the Americas to finish in Patagonia. He will be examining the great stories of our day – ethnic migrations, climate change, resource shortages, regional conflicts – as a walking global correspondent for National Geographic. The Pulitzer Center will be heading up the educational component of the walk, facilitating interaction between Salopek and your students along the way through e-mail Q and As, Skype talks, and other methods. We will share some exciting ways teachers have already begun to use the walk as an interactive learning tool and will show you how to get involved in this unique project. Come walk with Paul!
Tools such as embedded quizzes, callout boxes and hotspots can be useful in creating a more interactive experience for students watching instructional videos. In this session, Stacey will explain what these tools are and how they can be applied to create a more engaged learning environment. Among the topics discussed will be how pre-assessments help set the tone for full-class discussion and aid in grouping students and how callout boxes and hotspots draw student attention to key concepts and provide a visual clue to important talking points.
In this session, you will learn:
• How self-assessment quizzes boost student productivity by providing feedback of comprehension and areas to review immediately
• How embedded quizzes provide teachers a quick snapshot of areas that need attention and one-on-one work
• How to help students flag essential concepts from the lecture using callout boxes and hotspots
Online feedback among peers who know one another is effective. Studies have shown that students can be more comfortable with and adept at critiquing and editing written work if it is exchanged over a computer network with students they know. According to Hattie and Timperley, “…feedback is information with which a learner can confirm, add to, overwrite, tune or restructure.’ With an abundance of cheaper tablets, laptops and phones, the ‘student’ has never been more connected. Teachers have a mandate to make use of this technology to enhance feedback for all learners.
This session looks at the theory of feedback and how technology can provide quality feedback in a quick and meaningful way. It demonstrates ways that technology can be used to enhance feedback, providing students with immediate feedback that can be saved, reflected upon and used as future reference when needed."
This presentation will demonstrate the use of various programs including: Wikis, Blogs, Voicethread, Google Apps, Podcasts/Vodcast, Quia as well as various iPad applications. It will also discuss a global project between a class from Australia and the United States and show how students communicated and provided feedback throughout the task.
Literacy for productive citizens...sharing tools/ideas to empower creative writers across contents.
The session will focus on using digital technologies to inspire and enhance writing. Participants in the session will explore the endless opportunity for inspiration through exploration of various design, image, creation and publishing tools. The learning experiences, connected to the core, will highlight writing projects teachers can adapt and can repurpose to foster creativity while revealing content understanding.
The Innovative Technology in Science Inquiry (ITSI) project prepares diverse students for careers in information technologies by engaging them in exciting, inquiry-based science projects that use computational models and real-time data acquisition. ITSI has produced dozens of activities in elementary, middle and high school science using a range of commercial sensors as well as open source or research-based models.
Teachers can customize ITSI science inquiry activities easily to fit their classrooms and engage their local communities using the web-based interface. All activities are embedded in software that allows students to read the activity, answer questions, make predictions and collect data, analyze results, run a computer-based model, take and annotate snapshots of that model, and save their work within one application. It also allows the collection of formative and summative assessment data, which is available to the teachers.
This workshop will allow you to try out the activities and see how they would fit in your school. Project materials are free and available online.
Our students know a lot about the things they wear, eat and use every day. After all, who pays more attention to the price and characteristics of a new iPod, outfit or shrimp dinner than a teenager? But in our globalized world, many of the basic resources that compose these goods are extracted, refined and processed far away under obscure systems that mask some hard truths. Using vivid reporting by Pulitzer Center journalists, we will explore the untold process that links shrimp, oil, chocolate, gold and other extracted resources to the products we buy at our local stores. You will learn how you can use Pulitzer Center reporting and educational materials to engage your students on these issues, weaving together themes of environmental awareness, workers' rights, human rights, national borders, ethnic migrations, urbanization and government and corporate transparency.
Imagine if students, thirty miles apart, could collaborate on their own digital textbook. Now image students receive no grades for their work. Imagery, podcasts, text, PowerPoints, hyperlinks and more all created by students and shared with the world. In this presentation we will focus on how we built a 21st century learning environment between two school districts via a living digital textbook. We will explain how to collaborate on a common curriculum that engages and empowers students to collaborate, communicate and disseminate their story of world history using Skype, GoogleDocs and Wikispaces. Our students’ efforts over the past seven years have resulted in the creation of a digital textbook; several years before Apple’s iAuthor. Engaged with curriculum, motivated by a desire to understand the world in which they live and leaving digital footprints worth following.
Online learning will become a normal feature of high school experience before we know it but, unlike at the university level, it is still quite new for secondary schools. Come learn of our experience with offering online courses for several years as part of the IB Diploma Programme in an IB World School. Perspectives from students, online teachers and the school administration about the challenges, problems, promise and excitement of being part of global digital classrooms. Please come to share your experience with online learning of any kind or to learn more about effective online learning for high school kids.
Imagine if students, thirty miles apart, could collaborate on their own digital textbook. Now image students receive no grades for their work. Imagery, podcasts, text, PowerPoints, hyperlinks and more all created by students and shared with the world. In this presentation we will focus on how we built a 21st century learning environment between two school districts via a living digital textbook. We will explain how to collaborate on a common curriculum that engages and empowers students to collaborate, communicate and disseminate their story of world history using Skype, GoogleDocs and Wikispaces. Our students’ efforts over the past seven years have resulted in the creation of a digital textbook; several years before Apple’s iAuthor. Engaged with curriculum, motivated by a desire to understand the world in which they live and leaving digital footprints worth following.
Imagine teaching an advanced placement calculus class with strong achievement expectations. How would you ensure that you are able to address each student’s questions, concerns and comprehension levels in a difficult subject? In this session, Stacey will explain how using the flipped model and iPads have changed her student’s learning environment. Outcomes include increased comprehension, reduced anxiety levels and grade improvements without increased homework or class time.
In this session, you will learn:
• How one teacher flipped her AP Calculus class
• How iPads can be used for student-created video content
• How to better connect with students’ individual learning through the flipped model